This episode is the only time I had any trouble with it (although it was a major pain in the ass). Some people dislike Sunshine's camera, but I don't understand why. The zoom out function gives you a terrific, birds eye view of the area, and the rotation is wonderfully smooth and allows you to use it as a complement to your movement, as opposed to SM64, which practically forces you to stop in place to rotate the camera much of the time. Sunshine's free rotating camera is wonderful in every aspect. SM64's fixed camera angles often forc you into making uncomfortable jumps and are generally a pain in the ass. the SM64 controls are alright, but they're a little too momentum-heavy and biased in favor of forward movement (try to turn 180 degrees in SM64 and then Sunshine and you'll see what I mean). Everything from changing directions to wall jumping to swimming is perfectly responsive. Here are the reasons why Sunshine is better than SM64. Maybe it's just because the Gamecube was my first console and I didn't play through SM64 in its entirety until I was older, but I don't think this is just my nostalgia glasses talking. I've always enjoyed Super Mario Sunshine more than Super Mario 64. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind
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